Interactive Communications

Thursday, March 23, 2006

"DOOM"-ed

I think in recent years video games have become a scapegoat for the lack of parental involvement with their children, especially dealing with issues of violence and anger management. The easy solution is to blame video games and the desensitizing effect they have on young, developing minds. But the real problem is the lack of parental involvment and supervision.
I understand the addicting power of video games and how the effects of constant exposure to violence and death, but in the end these games are only just games – a fantasy, fictional playground. Unfortunately, constant exposure to this fantasy wonderland can start to blur the line between fiction and reality. This is where the parents need to step in.
Parents need to be more involved in their children’s activities and teach their kids what is acceptable behavior and what isn’t. Just because you see violence in a game or a movie doesn’t mean that it is acceptable behavior. But when kids are spending hours a day entranced in video games, they are reinforcing these ideas that violence is acceptable.
I don’t see anything wrong with playing video games as long as kids can differentiate fiction and reality. And the compass guiding their decision making process is the parents.

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